Kevin Bollini

Tools Programmer

Diplômé Master informatique IMAGINA à la faculté des Science de Montpellier.

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Projects

  • Internet de l'objet

    Skills:
    Gestion de projet, Tournage/Montage vidéo
    Technologies:
    RFID, Nabaztag

  • Tableau virtuel

    Simple and collaborative gestual whiteboard, using item tracking

    Skills:
    Image Processing
    Technologies:
    C/C++, OpenCV, Qt

  • Serious Game Chemicall

    Projet de "serious game" visant à la réalisation d'un jeu de plateforme 2D ayant pour theme les charges ioniques des atomes.

    Skills:
    Serious Game, Physics, Audio Integration
    Technologies:
    C#, XNA, Farseer Physics, FModEx
    Rapport - Serious Game, Rapport - Sons et Musiques

  • Générateur de terrain

    Générateur de terrains

    Générateur de Terrains, par génération procédurale de heightmap par bruit de perlin.

    Skills:
    Image Processing, 3D Rendering
    Technologies:
    C++, OpenGL

  • Prototype de jeu

    Prototypage d'un jeu vidéo utilisant le moteur Unity.

    Skills:
    Gameplay Programming
    Technologies:
    Unity 3D

  • Moteur de rendu assynchrone de scene 3D

    Moteur permettant le rendu de scène Wavefront (.obj) volumineuse par regionnage et chargement à l'éxecution.

    Skills:
    Wavefront, Rendu 3D
    Technologies:
    C#, Mono, openTK

  • Simulation 3D d'agents

    Simulation du comportement de villageois et de garde en présence d'un intrus assassin.

    Skills:
    Intelligence Artificielle, Gameplay programming
    Technologies:
    Unity 3D

Experiences professionelles

  • codingame

    Questionnaires Cross Langages - CodinGame, Montpellier

    Implémentation d'un systeme de questionnaire cross langages pour l'IDE en ligne CodinGame.

    Skills:
    System, UNIX, UI Making
    Technologies:
    Java, Google Web Toolkit, C, PostgreSQL

  • Collaborative Features - CodinGame, Montpellier

    Recherche et dévelopement autours de l'implémentation de fonctionalités collaboratives pour à la plateforme Codingame.

    Skills:
    System, UNIX, Operational Transformation, Networks
    Technologies:
    Java, Google Web Toolkit, Open Cooperative Web Framework, Node.js, Javascript
    Report,Presentation

  • Zipporah

    Web Développeur - Zipporah, Cardiff, Wales

    Developpeur Juinior, chargé du dévéloppement et de la maintenance de systèmes d'E-booking et d'E-commerce utilisés dans diverses authorités Britaniques, Irelandaises and Australiennes.

    Skills:
    Support technique, Modèle vue controlleur
    Technologies:
    C#, ASP.NET, Javascript, HTML5/CSS3

Documents

  • Multi Agents Societies in Serious Games

    Rendus de fluide

    Synthèse de recherches

  • Video Game Design for Older Adults

    Video Game Design orienté senior

    Synthèse d'article
    Source

  • Texture Mapping for Cel Animation

    Texture Mapping for Cel Animation

    Synthèse d'article
    Source

  • Multi Agents Societies in Serious Games

    Les sociétés multi agents dans le serious game

    Synthèse de recherche

Prototypes

  • Bouncing Ball

    Bouncing Ball

    Handmade physics simulation of a ball

    Skills:
    Physics, Game Buffers
    Technologies:
    HTML5 canvas, JS
    Controls:
    Move : Arrows, Invert gravity : Space
    Draw: Ctrl + Arrows/Space

  • The Girl With Shamisen

    The Girl With Shamisen

    Rythm game made in two days for Global Game Jam 2016

    Skills:
    Gameplay Programing
    Technologies:
    Unity3D
    Global Game Jam Page

  • Wave and barrels

    Wave and Barrels

    Jeux android deux joueur orienté arcade realisé pour la Global Game Jam 2017

    Skills:
    Gameplay programing
    Technologies:
    Unity3D
    Version WebGl

Kevin Bollini, Master Degree - Tools Programmer

I'm graduated from a bachelor degree general IT and a master degree in Image, Video Games and Simulators from Université Montpellier II, France.
I consider myself as a multi-facets developer, my college background gave me skills in image processing, 3D rendering, and video games, but some of my past work experiences provide me experience in software and web engineering.
My main occupation is Tool Programmer at Ubisoft Montpellier. I also developped with Android SDK, iOS Objective-c/Swift to build native plugins for our Unity App, but also FFmpeg, Node.js and more. I also enjoy Bash/Python scripting.
I've also got around 2 years experience in web development, 9 month Java/GWT/UNIX and 6 month C#/ASP.net, in Cardiff, Wales. I'm also used to versioning softwares such as Git and to Agile software development.

Education

2013-2011
Information Technologies Master Degree, Université Montpellier II, France. IMAGINA – Images, Games and Intelligent
2011-2010
Information Technologies Bachelor Degree, Université Montpellier II, France.
2010-2008
D.U.T. Information Technologies, I.U.T. de Montpellier, Université Montpellier II, France.
2010-2008
Baccalauréat Scientifique (A-Level), Engineering Speciality, mention "Good". Lycée Auguste Loubatières Agde, France.

Work Experiences

April 2017 to
now
Tools Developer, Ubisoft Montpellier

September 2014 to
April 2017
Unity 3D Developer - Montpellier, France
Main Unity 3D developer, I'm charged of developing Zappiti Media Center, a media center application, release on Windows, OSX, Android and iOS, and fully powered by Unity

January to
June 2014
Web Developer - Cardiff, United Kingdom
Charged of maintaining and upgrading E-booking software, E-commerce software, Queue management software used in several British, Ireland and Australia local Authorities.

March to
September 2013
Web Developer - Internship, CodinGame Montpellier, France
Internship as Web Developer, Research and development on a collaborative IDE prototype for CodinGame.

January to
March 2013
Teaching Assistant, Université Montpellier II, France
3 months experience as Teaching Assistant in C programming language course.

June to
September 2012
Web Developer - Internship, CodinGame Montpellier, France
3 months internship in CodinGame, development of the multi-language exercices technology used in CodinGames programming challenges.

February to
May 2011
Web Developer - Internship
Development of a user interface dedicated in Event Analysis for a Security Software.
Kevin Bollini

Montpellier, France

Check me on GitHub Check me on LinkedIn